planetside 2 infiltrator build. 1. planetside 2 infiltrator build

 
 1planetside 2 infiltrator build  Crossbow + knife combo that kills every 1000 health target almost instantly

• 1 mo. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. I'll give some general sniping tips: lead shots with sway, hold shift, take shot. Today we explore the light assault class and all of its mobility. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. It’s heavy to move with and takes an eternity to reload. Mirror Bay replacement base will be far worse than the already bad mirror bay. I enjoy infiltrator, and even I thought that was a bit too powerful:. -1. Medic and Jetpacks are life. Infiltrators. What I mean is because of the lattice system you can as a single stalker infiltrator keep taking and retaking the point. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Id like to improve my stalker-infiltrator, esecially the sidearm. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for. Personally I think with the slow and subtle buffs to infiltrator over the years, the semi auto scout + NAC + NW is now a viable battle infil build. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. 55. The CQC bolts don't have sway, so if you don't like the breath holding and weapon sway mechanics, go with one those and slap a 4x on it. Grip helps with that. Crossbow does massive damage, and with a headshot it kills every wounded target and every Infiltrator. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers. Really not seeing the point, I wouldn't call it better stats. I would rather go toe-to-toe with a tank than one of those invisible killers. Vanu Sovereignty Infiltrators. 1- What to look for 2. The railjack is. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. However not all things are effective and that's fine as long as you acknowledge that. Here is my tier list ranking various infiltrator playstyles in Planetside 2. EMPs were 25 nanites per use before. Also don't bother trying to rely on NSO cloak to hide yourself. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. . 0-Which SMG fits me, and what are the key. It used to be around 185m or so back when the Phaseshift was a charge weapon, but with the changes to the firing modes, the 1hit range with the silencer was increased a bit. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. Stalkers can only equip pistols. were balanced (i. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. Confirm Password. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. Emissary is pretty bad. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. No matter which faction you pick you will have to cert this. Planetside 2 is. They can be used by all classes and offer the best Hip Fire accuracy , and don’t slow down the user as much while aiming. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Infiltrator Weapons. 5 this past 30 days. One build is SMG-based, it's just for. Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. When activated, the nanite mesh generator applies a damage absorption overshield to the user which consumes energy to absorb an equal amount of damage, using the user's own resists to dictate damage received. Replies: 5 Views: 4,220. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. 7 TL;DR build 1. Go to Planetside r/Planetside. Sorted by: 2. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. Fear not, gentle reader, this guide will show you how to achieve your in game goals in an almost entirely pain free, easy to follow process. Know When to Give Up. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. Kardest • 8 yr. Sorted by: 2. Six distinct classes provide a wealth of squad options and combat tactics. It's outclassed by basically every other weapon that wasn't specifically designed to be gimped outside of 1/3rd of the bases on 1. Originally posted by असर:3- if the infiltrator has slight ping or you have some ping then this is completely useless in close quarters. Emperor because high RoF 167 damage pistol. The problem with new players learning the game via Infiltrator is they are crutching on the Infiltrator’s cloak to avoid having to learn the most important skill in Planetside: positioning. The gummy contains 15 grams of protein per gummy. TEST every weapon in VR first before you buy, with different attachments. I use nanoweave on both. You are death from the shadows, whether with a knife from behind or a single shot from a sniper's. Use TSAR-42 on my infiltrator only. Reduces the range at which the aircraft can be detected by enemy engagement radars by 150/250/350/450 meters. I'm a bit of a dumbass at this game (why im playing stalker) and don't really know what the weapons are like so just asking for some more professional opinions :) 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrators are the most EZ-mode class I've played so far. Six distinct classes provide a wealth of squad options and combat tactics. Sometimes I feel guilty cheesing my way to 10+ kill streaks. Infiltrating a base- The best way to infiltrate a base is to Get on a Flash and drive around the perimeter of the base to see where your enemies are, Then dismount the flash on high. It is auto granted at rank 1, and upgraded using Certification Points. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. Bit longer ranges too. Stalker is also really good at defending and taking cap points outside of zerg fights. Exitus Acta Probat Nov 2, 2020. The medic tool revisited: A look at Planetside 2's revive mechanics, their excesses, and why the changes to hand reviving miss the markMaybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. Bazino • Saviour of Planetside 2 ("Rainmaker"). During this time get upgrades that both builds would love. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. GnosticMonk, Aug 16, 2020. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrator Builds. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow the title says, i want best faction for stealthy sniper infiltrator (mid-far range) and LA c4 sneaky beaky buildThe cheapest option but doesn't make it the worst. Its the last level of Vehicle Stealth for the sunderer. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. 4. For the faction as described in official lore, see Lore:Terran Republic. So, I would like to offer up this guide. The Eridani SX5 is a submachine gun available to the Vanu Sovereignty. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. stalker infil is just a stepping stone to understanding how cloak works. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. Heavy Assault survived with 3 bars of health. Some of the ability ideas could be. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I did this at a Tech plant. Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. #11. Cloaked infantry can be spotted with a 100 certs flashlight. The Eridani is the safe pick, it's basically a SMG version of the Orion. If you're sprinting with deep op you are still very visible. May only contain alphabetic characters (A-Z), numeric characters (0-9) and special characters (!"#$%) Must contain at least one letter and one number. The shadow is the best short/medium weapon SEMI-AUTO in the game. Light Assaults have a large arsenal of close and medium range weapons. It is most effective from behind friendly lines, or far away on flanks. Cannot match the Daybreak Username. and just for. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. . First thing's first. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Medic survived with 3 bars of health. And man, this thing is not messing around. Reason: The shadow unlike the. Terran Republic Infiltrator Front View. Just because they can't see your dot doesn't mean they can't follow the bullet trail. 4. 1. It's much too easy to kill things with the commissioner. Following 1 or 2 people while in camo, then exiting stealth when very close. ago. Vandal is better, but it's still outclassed by bolt-action sniper rifles that are effective at the same ranges but can one-hit kill on a headshot, which the Vandal can't do. Shield Regen is nice as is Nano Weave. e requiring good accuracy to get short TTK) until arsenal update massively overbuffed them. Cloak ant is another issue. -1. ago. C4 is a great trap tool, and great AV/MAX. Get deep operative. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. The Sirius has as a magazine size of 50, and has a firerate of 845 RPM. Semi-auto snipers. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. Light Assault survived with 3 bars of health. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. 2. It however has the problem of requiring 2. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. Why? Because it gets you back into the fight faster. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. Hey guys. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. I use nanoweave on both. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. 6s/3. Scopes x6 to x12 with sway. The cloak is ‘camo’ not ‘invisibility’. 107. The device stays active for the listed duration while the user is moving—however, if the user remains. ago. Engineers can also build. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. Nothing like diving in and out of large groups. SaxPanther • Champion of Free Living • 4 yr. New. 3. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. Here's a preview we posted earlier in the week of the. #11. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. You should try them both in the VR. You are. 4. Test it,but now ive build the Spiker,its a difference. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Corvosin • 8 yr. Infiltrator is a class that has a very high skill floor and ceiling to be effective. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. 107. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Infiltrators job: Either sniper, providing covering fire or get into an enemy base and cause havoc. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Whether or not its a good staging point for your team varies from base to base. I will admit I was wrong in saying 'it's not in line with other tactical grenades' but I still believe the higher price is justified for such a powerful tool: It drains shields and class abilities in a relatively large radius. Its a must especially in the morning fights where low. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for extended ranges as well as opening the option for the motion detector to surveil strategic points and quickly responding. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. The infiltrator is 2 classes in one. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. Normal knife - Two hit kill. Nothing is like playing planetside 2. Ishan451 Jan 24, 2017 @ 5:45pm. ”. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. ago. However not all things are effective and that's fine as long as you acknowledge that. 2 jumped to around 4. for the NS-AM7 Archer has been buffed. Playing as medic and reviving teammates Playing as engineer with a max for a partner Specializing in certain weapons and earning medals Playing as heavy assault and taking. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Fast reload at 2. Firstly, ignore everyone that tells you to not go stalker inf. Yusnero, Aug 25, 2020. All Discussions. Not necessarily overkill, but it's a lot of chocolate. . Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. I play both from time to time and like the smg hunter better because it features more action. 1. The infiltrator’s cloak allows you to move around the battlefield in ways no other class can, so you get sloppy with positioning to avoid being shot. TR Heavy assault: T9 Carv (great jack of all. Corvosin • 8 yr. 5- Utlity 0. . Improve this answer. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Havoc in this case. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. go into crouch mode and cloak, look un-scoped somewhere where you expect them to be, if you see a few pixels change color scope in there and wait a little longer, you might find him/her/it (<- vanu). Havoc in this case being defined as hacking turrets, terminals, capping points and hiding and killing lone soldiers. PlanetSide 2 Infiltrator Beginner’s Guide by Mibeshu. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. NC Infiltrator need sum luv De'vs, how about a better sidearm , something to go with rifles. Link to sign up for Planetside 2 : 1 : Server. x 2. 75/1. January (8) February (12) March (13) April (9) May (2) June (7) July (4) September (2)Mar. I guess it's personal preference. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. Bit longer ranges too. If you have. RPG_Wrel Lead Designer. 3. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. Infiltrator’s Roles Stalker. It is unlocked and upgraded using Certification Points. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Loadouts are customizable sets that dictate what equipment players and their vehicles spawn with. Reviewing the SOAS-20, AF-18 Stalker, and Artemis VX26, the Automatic Scout Rifles for the Infiltrator class in PlanetSide 2. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. Infiltrators typically fill two roles, the sniper and the CQC or Close Quarters Combat. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. It is unlocked through purchase with Certification Points or Daybreak Cash. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. even as bolt action and semi auto sniper rifles i get shooting from everywhere regardless which makes me think if i use cameleon module or even adrenaline pump as sniper/semi auto can help me escape the bad situation , but also 20% damage resistance seems really cool despite the 10% slow movement , what do you guys think and also what you guys. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. Per page: 15 30 50. Now I can hack a sunderer, deploy it and have a long lasting spawn. . These pistols are too powerful, in my opinion. 75 versus 2. I'm not saying it's the best without contest, but on the non-regular occasion I play my VS alt, I play 2 separate loadouts on my infiltrator. That's the most crucial part. stalker infil is just a stepping stone to understanding how cloak works. • 1 mo. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. Join. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. From the cyclone (SMG 1) point of view it has: 1. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. This is part of the. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. 2-. Deep op is really good but it only really shines with a stalker build. Faction: NC. ago. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. The 99SV is the default TR infiltrator weapon. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. It is unlocked through purchase with Certification Points or Daybreak Cash The AR-N203 is the longer-ranged option in the operative rifle arsenal, dealing higher damage-per-shot with a generous fall-off and low recoil, allowing it to threaten targets out to a considerable range, although this comes at the expense of rate. During this time, the hacked vehicle will be forced to add the hacked vehicle's team glow, and the original owner can track the vehicle in real time. It is auto granted at rank 1, and upgraded using Certification Points. I guess you could test it in the VR with the EOD HUD implant to get the exact number. Don't know what sidearms would be best. . 6- Tool 0. Sniper or CQC. New events, items, missions, and more will be. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. Switch to light assault, get the router. Share. Players can build their soldier to match wants and their allies’ needs. Lovely. . 1- Cloak 0. I play. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. Last level of vehicle stealth, total cost for all levels is roughly ~2200. 114. Stalker is much harder to play tho, because you really need that patience and feel for the right timing to go for the kills. First you need to find what build you like. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. All these balance and weapon changes just made infil stronger. My intention is. Half the players in the game play infil now. 5 seconds to reach maximum firerate 550-667 RPM. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. for the NS-AM7 Archer has been buffed. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. Infiltrator Loadouts in Planetside 2. 1-Attachments on an SMG 1. These albums begin rolling out to digital platforms on May 20. OneShadowWarrior. Reload speed is 2. At this loadout, long range and first infiltration, you will want this up and to use it often. 3. Not sure if that changes with another pistol. CLASS-BASED COMBAT: Players can build their soldier to match wants and their allies' needs. • 4 yr. Significantly easier vertical recoil. The downtime for this update is expected to last up to 2 hours. Air: Air Hammer Reaver with ejection seat to preserve K/D. 143 guns kill in 4 headshots / 8 bodyshots at mid range. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Agouha, Mar 18, 2022 #3. VR room makes ur guns slower,or maybe. Welcome to Balance, kiddo. T9 Carv is the closest representation of it you’ll get in Planetside 2. Planetside 2 is a big game with many edges and hard to perfectly. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Vehicle: Wraith Flash w/ Fury or Renegade. Rank 1: Cloak lasts for 6. That should be a golden rule for all bus drivers. The 200 and 250 damage pistols had the problem of being very bad against. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. Terran Republic: TRAP-M1 “Fastest gun in the west. . Get hunter to 3. This will also inform you of when you should fire darts or use a motion spotter - which can give away your position - and also inform you of when there is a. Play Medic and Engineer (preferably Medic). The shield can absorb up to 450 damage from any source, based. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. So if you want to be a great Infiltrator there are a few things you need to know right off the bat, and you will need to consistently remind yourself as you play for a couple weeks. Password Requirements: Must be 8-15 characters in length. Don't fall into the newb trap of running Infiltrator constantly. 0- The infiltrator 0. Stalker cloak is the stealthiest cloak in PlanetSide 2. I guess it's personal preference. With underboss you need to land 2 headshot, which isn't hard, but I guess somewhat fair. Sniping. Makes you feel like the predator. Terran Republic Infiltrator Rear View. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Medic and Jetpacks are life. DrSwov. It depends to much on the respective playstyle. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. Usually just LMG, Emperor, Striker, AV nade, Adren, Nano, C4, Battle hardened, Ammo printer. All this means that SMG is a defensive or dueling weapon, perfect for dodging enemy fire while showering them with bullets. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. 4- Grenade 0. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. 3) So lets say I wanna spend 10-20 bucks because I like the game. Slightly faster TTK. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. The NC MAX is the best. 2. Light Assaults have a large arsenal of close and medium range weapons. Yavimaya, Mar 11, 2020. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. Stalker Infiltrators use Stalker Cloaking ability, which can recharge energy even when cloaked, as long as the user remains stationary, and at the cost of giving up the primary weapon slot. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. MAX was not tested because honestly, I didn't think/care to check it.